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YYako

Game Developer

Hey! I'm YYako a game developer focused on being a generalist on its own personal projects and gameplay/systems programmer on professional work in this page are projects that I have worked on that deserve the spot, I hope you enjoy them! (Everything that you see on my personal projects is made by me, including the art assets and every sound)

Core Skills

Other Knowledge

C# JavaScript Python Unity Photoshop VideoEditing PixelArt

Professional Work

Lead Programmer - Project Extinguish

Worked for 6 months on this project, started as a programmer then the company assigned to me the role of leading the programming team of 4 people, managing the tasks on Jira, coordinating meetings and comunicating both the client to us, the developers. while working under tight deadlines

What I've learned:

Gameplay Programmer - Eden Lost

Hired as gameplay & system programmer. My task was to deliver a vertical slice of the game on a scrict deadline. Started on September 2024. The game is a 3D action RPG with a focus on combat and exploration.

What I've learned:

Personal Projects

Rift Saviours

Rift saviours is an action roguelite in which defend yourself with swords against endless hordes of enemies in an arena with a wave based progression system

What I've learned:

Airplane 2042

An homage to one of my favourite arcade games, 1942

What I've learned:

Stars' Trial

My first jam game, made in 3 days

What I've learned:

Other games

Contact me!